Although ray tracing can add visual realism to top-tier games, it can also maul the performance of otherwise top-tier PCs. It ...
Microsoft has announced DirectX Raytracing 1.2 at the GDC conference with claims of "game changing" performance benefits. But ...
Microsoft's GDC presentation this week offered a glimpse into the future of DirectX ray tracing support. The company claims ...
Additionally, Microsoft calls out shader execution reordering with a 2x performance uplfit "in some scenarios," which it ...
Microsoft has unveiled DirectX Raytracing 1.2 (DXR 1.2) at GDC 2025, introducing two major innovations designed to address ...
Ray tracing was first announced for gaming in March 2018 for the DirectX 12 API at the Game Developers Conference (GDC). However, the first game using this ray tracing technology, Battlefield V ...
DXR 1.2 will be released for developers, standardizing new functions for more speed at two stages in the graphics pipeline.
Microsoft announced DirectX Raytracing (DXR) 1.2, which will bring massive 2X and 2.3X improvements to ray-tracing performance.
GDC 2025 Microsoft a détaillé les avancées de son API DirectX Raytracing 1.2. Le géant précise que cela est dû à de ...
For this reason, Microsoft has promised to improve Ray tracing performance on PCs using software. The Windows OS maker says its next version of DirectX Raytracing (DXR) 1.2 will bring a major ...
Microsoft shared new details about DirectX Raytracing 1.2, bringing a set of technical upgrades aimed at making real-time ray ...